The Match Control Flow Construct

Cairo has an extremely powerful control flow construct called match that allows you to compare a value against a series of patterns and then execute code based on which pattern matches. Patterns can be made up of literal values, variable names, wildcards, and many other things. The power of match comes from the expressiveness of the patterns and the fact that the compiler confirms that all possible cases are handled.

Think of a match expression as being like a coin-sorting machine: coins slide down a track with variously sized holes along it, and each coin falls through the first hole it encounters that it fits into. In the same way, values go through each pattern in a match, and at the first pattern the value “fits”, the value falls into the associated code block to be used during execution.

Speaking of coins, let’s use them as an example using match! We can write a function that takes an unknown US coin and, in a similar way as the counting machine, determines which coin it is and returns its value in cents, as shown in Listing 6-1.

enum Coin {
    Penny,
    Nickel,
    Dime,
    Quarter,
}

fn value_in_cents(coin: Coin) -> felt252 {
    match coin {
        Coin::Penny => 1,
        Coin::Nickel => 5,
        Coin::Dime => 10,
        Coin::Quarter => 25,
    }
}

Listing 6-1: An enum and a match expression that has the variants of the enum as its patterns

Let’s break down the match expression in the value_in_cents function. First, we list the match keyword followed by an expression, which in this case is the value coin. This seems very similar to a conditional expression used with if, but there’s a big difference: with if, the condition needs to evaluate to a Boolean value, but here it can be any type. The type of coin in this example is the Coin enum that we defined on the first line.

Next are the match arms. An arm has two parts: a pattern and some code. The first arm here has a pattern that is the value Coin::Penny and then the => operator that separates the pattern and the code to run. The code in this case is just the value 1. Each arm is separated from the next with a comma.

When the match expression executes, it compares the resultant value against the pattern of each arm, in the order they are given. If a pattern matches the value, the code associated with that pattern is executed. If that pattern doesn’t match the value, execution continues to the next arm, much as in a coin-sorting machine. We can have as many arms as we need: in the above example, our match has four arms.

The code associated with each arm is an expression, and the resultant value of the expression in the matching arm is the value that gets returned for the entire match expression.

We don’t typically use curly brackets if the match arm code is short, as it is in our example where each arm just returns a value. If you want to run multiple lines of code in a match arm, you must use curly brackets, with a comma following the arm. For example, the following code prints “Lucky penny!” every time the method is called with a Coin::Penny, but still returns the last value of the block, 1:

fn value_in_cents(coin: Coin) -> felt252 {
    match coin {
        Coin::Penny => {
            println!("Lucky penny!");
            1
        },
        Coin::Nickel => 5,
        Coin::Dime => 10,
        Coin::Quarter => 25,
    }
}

Patterns That Bind to Values

Another useful feature of match arms is that they can bind to the parts of the values that match the pattern. This is how we can extract values out of enum variants.

As an example, let’s change one of our enum variants to hold data inside it. From 1999 through 2008, the United States minted quarters with different designs for each of the 50 states on one side. No other coins got state designs, so only quarters have this extra value. We can add this information to our enum by changing the Quarter variant to include a UsState value stored inside it, which we’ve done in Listing 6-2.


#[derive(Drop, Debug)] // Debug so we can inspect the state in a minute
enum UsState {
    Alabama,
    Alaska,
}

#[derive(Drop)]
enum Coin {
    Penny,
    Nickel,
    Dime,
    Quarter: UsState,
}

Listing 6-2: A Coin enum in which the Quarter variant also holds a UsState value

Let’s imagine that a friend is trying to collect all 50 state quarters. While we sort our loose change by coin type, we’ll also call out the name of the state associated with each quarter so that if it’s one our friend doesn’t have, they can add it to their collection.

In the match expression for this code, we add a variable called state to the pattern that matches values of the variant Coin::Quarter. When a Coin::Quarter matches, the state variable will bind to the value of that quarter’s state. Then we can use state in the code for that arm, like so:

fn value_in_cents(coin: Coin) -> felt252 {
    match coin {
        Coin::Penny => 1,
        Coin::Nickel => 5,
        Coin::Dime => 10,
        Coin::Quarter(state) => {
            println!("State quarter from {:?}!", state);
            25
        }
    }
}

Because state is an UsState enum which implements the Debug trait, we can print state value with println! macro.

Note: {:?} is a special formatting syntax that allows you to print a debug form of the parameter passed to the println! macro. You can find more information about it here.

If we were to call value_in_cents(Coin::Quarter(UsState::Alaska)), coin would be Coin::Quarter(UsState::Alaska). When we compare that value with each of the match arms, none of them match until we reach Coin::Quarter(state). At that point, the binding for state will be the value UsState::Alaska. We can then use that binding in println! macro, thus getting the inner state value out of the Coin enum variant for Quarter.

Matching with Option<T>

In the previous section, we wanted to get the inner T value out of the Some case when using Option<T>; we can also handle Option<T> using match, as we did with the Coin enum! Instead of comparing coins, we’ll compare the variants of Option<T>, but the way the match expression works remains the same.

Let’s say we want to write a function that takes an Option<u8> and, if there’s a value inside, adds 1 to that value. If there isn’t a value inside, the function should return the None value and not attempt to perform any operations.

This function is very easy to write, thanks to match, and will look like Listing 6-3.

fn plus_one(x: Option<u8>) -> Option<u8> {
    match x {
        Option::Some(val) => Option::Some(val + 1),
        Option::None => Option::None,
    }
}

fn main() {
    let five: Option<u8> = Option::Some(5);
    let six: Option<u8> = plus_one(five);
    let none = plus_one(Option::None);
}

Listing 6-3: A function that uses a match expression on an Option<u8>

Let’s examine the first execution of plus_one in more detail. When we call plus_one(five), the variable x in the body of plus_one will have the value Some(5). We then compare that against each match arm:

        Option::Some(val) => Option::Some(val + 1),

Does Option::Some(5) value match the pattern Option::Some(val)? It does! We have the same variant. The val binds to the value contained in Option::Some, so val takes the value 5. The code in the match arm is then executed, so we add 1 to the value of val and create a new Option::Some value with our total 6 inside. Because the first arm matched, no other arms are compared.

Now let’s consider the second call of plus_one in our main function, where x is Option::None. We enter the match and compare to the first arm:

        Option::Some(val) => Option::Some(val + 1),

The Option::Some(val) value doesn’t match the pattern Option::None, so we continue to the next arm:

#![allow(unused)]
fn main() {
        Option::None => Option::None,
}

It matches! There’s no value to add to, so the matching construct ends and returns the Option::None value on the right side of =>.

Combining match and enums is useful in many situations. You’ll see this pattern a lot in Cairo code: match against an enum, bind a variable to the data inside, and then execute code based on it. It’s a bit tricky at first, but once you get used to it, you’ll wish you had it in all languages. It’s consistently a user favorite.

Matches Are Exhaustive

There’s one other aspect of match we need to discuss: the arms’ patterns must cover all possibilities. Consider this version of our plus_one function, which has a bug and won’t compile:

fn plus_one(x: Option<u8>) -> Option<u8> {
    match x {
        Option::Some(val) => Option::Some(val + 1),
    }
}

We didn’t handle the None case, so this code will cause a bug. Luckily, it’s a bug Cairo knows how to catch. If we try to compile this code, we’ll get this error:

$ scarb cairo-run 
   Compiling no_listing_08_missing_match_arm v0.1.0 (listings/ch06-enums-and-pattern-matching/no_listing_09_missing_match_arm/Scarb.toml)
error: Missing match arm: `None` not covered.
 --> listings/ch06-enums-and-pattern-matching/no_listing_09_missing_match_arm/src/lib.cairo:5:5
    match x {
    ^*******^

error: could not compile `no_listing_08_missing_match_arm` due to previous error
error: `scarb metadata` exited with error

Cairo knows that we didn’t cover every possible case, and even knows which pattern we forgot! Matches in Cairo are exhaustive: we must exhaust every last possibility in order for the code to be valid. Especially in the case of Option<T>, when Cairo prevents us from forgetting to explicitly handle the None case, it protects us from assuming that we have a value when we might have null, thus making the billion-dollar mistake discussed earlier impossible.

Catch-all with the _ Placeholder

Using enums, we can also take special actions for a few particular values, but for all other values take one default action. _ is a special pattern that matches any value and does not bind to that value. You can use it by simply adding a new arm with _ as the pattern for the last arm of the match expression.

Imagine we have a vending machine that only accepts Dime coins. We want to have a function that processes inserted coins and returns true only if the coin is accepted.

Here's a vending_machine_accept function that implements this logic:

fn vending_machine_accept(coin: Coin) -> bool {
    match coin {
        Coin::Dime => true,
        _ => false,
    }
}

This example also meets the exhaustiveness requirement because we’re explicitly ignoring all other values in the last arm; we haven’t forgotten anything.

There's no catch-all pattern in Cairo that allows you to use the value of the pattern.

Multiple Patterns with the | Operator

In match expressions, you can match multiple patterns using the | syntax, which is the pattern or operator.

For example, in the following code we modified the vending_machine_accept function to accept both Dime and Quarter coins in a single arm:

fn vending_machine_accept(coin: Coin) -> bool {
    match coin {
        Coin::Dime | Coin::Quarter => true,
        _ => false,
    }
}

Matching Tuples

It is possible to match tuples. Let's introduce a new DayType enum:

#[derive(Drop)]
enum DayType {
    Week,
    Weekend,
    Holiday
}

Now, let's suppose that our vending machine accepts any coin on weekdays, but only accepts quarters and dimes on weekends and holidays. We can modify the vending_machine_accept function to accept a tuple of a Coin and a Weekday and return true only if the given coin is accepted on the specified day:

fn vending_machine_accept(c: (DayType, Coin)) -> bool {
    match c {
        (DayType::Week, _) => true,
        (_, Coin::Dime) | (_, Coin::Quarter) => true,
        (_, _) => false,
    }
}

Writing (_, _) for the last arm of a tuple matching pattern might feel superfluous. Hence, we can use the _ => syntax if we want, for example, that our vending machine only accepts quarters on weekdays:

fn vending_week_machine(c: (DayType, Coin)) -> bool {
    match c {
        (DayType::Week, Coin::Quarter) => true,
        _ => false,
    }
}

Matching felt252 and Integer Variables

You can also match felt252 and integer variables. This is useful when you want to match against a range of values. However, there are some restrictions:

  • Only integers that fit into a single felt252 are supported (i.e. u256 is not supported).
  • The first arm must be 0.
  • Each arm must cover a sequential segment, contiguously with other arms.

Imagine we’re implementing a game where you roll a six-sided die to get a number between 0 and 5. If you have 0, 1 or 2 you win. If you have 3, you can roll again. For all other values you lose.

Here's a match that implements that logic:

fn roll(value: u8) {
    match value {
        0 | 1 | 2 => println!("you won!"),
        3 => println!("you can roll again!"),
        _ => println!("you lost...")
    }
}

These restrictions are planned to be relaxed in future versions of Cairo.